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- Fetch HLTB main/extra/completionist hours when a game item is saved - Re-fetch only when name or category changes on edit - Steam imports also fetch HLTB for each selected game - Cards show compact HLTB row: "HLTB: 40h · +extra 60h · 100% 100h" - Edit form shows HLTB breakdown as a hint next to Total hours field Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
49 lines
1.2 KiB
Python
49 lines
1.2 KiB
Python
from howlongtobeatpy import HowLongToBeat
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def _h(val):
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"""Return float hours if valid, else None."""
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try:
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v = float(val)
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return v if v > 0 else None
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except (TypeError, ValueError):
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return None
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def fetch(game_name):
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"""
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Search HowLongToBeat for game_name.
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Returns dict with keys 'main', 'extra', 'complete' (each float or None),
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or None if nothing found / on any error.
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"""
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try:
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results = HowLongToBeat().search(game_name)
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except Exception:
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return None
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if not results:
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return None
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best = max(results, key=lambda r: r.similarity)
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if best.similarity < 0.4:
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return None
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return {
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'main': _h(best.main_story),
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'extra': _h(best.main_extra),
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'complete': _h(best.completionist),
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}
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def apply_to_item(item):
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"""Fetch HLTB data and save it onto item. Silently does nothing on failure."""
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if item.category != 'games' or not item.name:
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return
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data = fetch(item.name)
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if data is None:
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return
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item.hltb_main = data['main']
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item.hltb_extra = data['extra']
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item.hltb_complete = data['complete']
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item.save(update_fields=['hltb_main', 'hltb_extra', 'hltb_complete'])
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