Add Steam library import via OpenID
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- Steam OpenID flow: user authenticates with Steam, we get their Steam ID
- Server-side API key fetches their owned games with playtime
- Import page shows full library, marks already-imported games
- Imported games land in backlog as GAMES items with hours_played set
- STEAM_API_KEY env var plumbed into both prod and dev containers

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-31 22:38:28 +03:00
parent 8f34d9388f
commit a4c31bf40b
6 changed files with 382 additions and 1 deletions

View File

@@ -1,7 +1,10 @@
from django.conf import settings
from django.contrib.auth.decorators import login_required
from django.shortcuts import render, get_object_or_404, redirect
from django.urls import reverse
from .models import Item
from .forms import ItemForm, SignupForm
from . import steam as steam_api
def signup(request):
@@ -77,3 +80,73 @@ def item_delete(request, pk):
if request.method == 'POST':
get_object_or_404(Item, pk=pk, user=request.user).delete()
return redirect('backlogger:list')
@login_required
def steam_login(request):
callback = request.build_absolute_uri(reverse('backlogger:steam_callback'))
realm = f"{request.scheme}://{request.get_host()}"
return redirect(steam_api.build_auth_url(callback, realm))
@login_required
def steam_callback(request):
steam_id = steam_api.verify_and_get_steam_id(request.GET.dict())
if not steam_id:
return render(request, 'backlogger/steam_import.html', {'error': 'Steam verification failed. Please try again.'})
api_key = getattr(settings, 'STEAM_API_KEY', '')
if not api_key:
return render(request, 'backlogger/steam_import.html', {'error': 'Steam API key is not configured on the server.'})
try:
games = steam_api.get_owned_games(api_key, steam_id)
except Exception:
return render(request, 'backlogger/steam_import.html', {'error': 'Could not fetch your Steam library. Your profile may be set to private.'})
existing = set(
Item.objects.filter(user=request.user, category=Item.GAMES)
.values_list('name', flat=True)
)
game_list = []
for g in games:
name = g.get('name', '')
hours = round(g.get('playtime_forever', 0) / 60, 1)
game_list.append({
'appid': g.get('appid'),
'name': name,
'hours': hours,
'already_imported': name in existing,
})
request.session['steam_games'] = game_list
return render(request, 'backlogger/steam_import.html', {'games': game_list})
@login_required
def steam_import(request):
if request.method != 'POST':
return redirect('backlogger:list')
games_by_appid = {str(g['appid']): g for g in request.session.get('steam_games', [])}
selected = request.POST.getlist('appids')
imported = 0
for appid in selected:
game = games_by_appid.get(appid)
if not game or game['already_imported']:
continue
hours = game['hours']
progress = min(100.0, hours) if hours > 0 else 0.0
Item.objects.create(
user=request.user,
category=Item.GAMES,
name=game['name'],
hours_played=hours,
progress_percent=progress,
)
imported += 1
del request.session['steam_games']
return redirect(f"{reverse('backlogger:list')}?category=games&imported={imported}")